Traits
Shatter (Rare)
Category: Markings
Species: Drakiri
OVERVIEW
Marking Codes: /cSha/nSha/ShaSha
- Sharp edged shapes, resembling the pattern of broken glass. It also create spiderweb or cobweb like pattern, or spiderweb-cracked glass. Markings can have cracks cut out of them, and the edges made sharp and jagged with sharp pieces separated from the mane as if the markings are breaking apart on the Drakiri's body. Shown above are a few examples of how the marking can express.
- Can create crack markings all over the Drakiri, resembling lightening bolts or electricity.
RANGE AND DETAILS
- Shatter can be as minimal as a few "shard" marks or as effect the Drakiri's entire body. It can be restricted to the limbs if desired.
MIN RANGE
- a single crack mark somewhere on the Drakiri
MAX RANGE
- The marking can effect the entire Drakiri, but does not affect mane fur or scales.
OTHER RANGE INFO
COLOR, TEXTURE AND GRADIENT
- Can be lighter or darker than the base coat
- Can not contain a gradient
LAYERING AND GAPS/HOLES
- Layers over or under any marking aside from base coat markings like Blanket, Panda, Underbelly, Sable, Pangare and similar.
PHYSICAL MUTATIONS
- Can affect the wings of Phoenix
GOOD EXAMPLES
Coming Soon
Siamese (Uncommon)
Category: Markings
Species: Drakiri
SIAMESE
OVERVIEW
Marking Codes: /cSia/nSia/SiaSia
- A soft gradient darkening the limbs, tail, face and ears of the Drakiri. If Socks is present, Siamese can cover up socks entirely or the two can interact to create a semi-blended edge.
RANGE AND DETAILS
- Siamese appears anywhere the color point marking appears on a cat.
- Brindle and Tabby can restrict to Siamese
MIN RANGE
- Siamese must at least darken the muzzle, tips of ears, and part of each of the four legs.
MAX RANGE
- Siamese can darken the entire limb, tail, face and ears.
OTHER RANGE INFO
- Siamese does not affect scales
- Siamese can affect the mane or tail wherever it touches
COLOR TEXTURE AND GRADIENT
- Siamese is a gradient marking. It must not have any hard edges or holes.
- Siamese can be any natural color darker than the base coat.
- Siamese must be one color throughout unless effected by Gradient
LAYERING
- Siamese layers over most markings, but must appear underneath Stone, Piebald, Roan or Appaloosa.
- Siamese can appear beneath Socks, Gazelle and Underbelly.
PHYSICAL MUTATIONS
- Siamese can darken the feathers on Phoenix or the part of the membranes facing towards the back of the Drakiri on Nightmares.
OTHER INFORMATION
- Siamese can be affected by Reversal, making a lighter gradient instead of a darker gradient.
- Siamese can be affected by Glimmer.
GOOD EXAMPLES
Coming Soon
Smoke (Uncommon)
Category: Markings
Species: Drakiri
OVERVIEW
Marking Codes: /cSmk/nSmk/SmkSmk
- An Overlay marking that creates a cloudy or smokey effect to the Drakiri. It can create a cloud or smoke effect either overlaying all markings, or effecting their texture and edge, It can also change the shape of the edges of markings, making them appear cloudy or smokey, and can soften the edges without turning them into a gradient. The second two examples above show Smoke affecting blanket.
- It can also form a nearly full-coverage Overcast marking that obscures other markings. It has similarities to Piebald using this effect, but is darker, soft-edged, and with less range. These effects can be combined to create a dark cloudy effect over the Drakiri's body and other markings.
RANGE AND DETAILS
- Smoke is a full body marking
MIN RANGE
- A subtle smokey texture to the coat, an overlay
MAX RANGE
- Affecting every marking, making the entire Drakiri have soft, smokey/cloudy markings all over.
OTHER RANGE INFO
- n/a
COLOR TEXTURE AND GRADIENT
- Smoke can be up to 3 shades of the same or similar color, but can also choose from dark blacks and pale white and creams depending on the design. Smoke can not be affected by Glimmer or Firefly, but Bicolor allows it to use two natural colors and Tricolor allows it to use three while Spectrum allows unlimited natural colors to be used.
- Smoke can not affect the scales unless Marked Scales is present. If marked scales is present, the smoke must use shades of the scale color.
LAYERING
- Smoke's layering depends on its use.
PHYSICAL MUTATIONS
- Smoke affects the wings of Phoenix.
GOOD EXAMPLES
Coming Soon!
Splash (Uncommon)
Category: Markings
Species: Drakiri
SPLASH
OVERVIEW
Marking Codes: /cSpl/nSpl/SplSpl
- A tritoned marking that splatters all over the Drakiri in irregular patchlike markings. Splash can resemble the markings on an African Wild Dog/Painted Dog. It can also create fur textured merle like patches. Splash can have up to 5 different colors, one of which can be red.
- It can alternatlvely create a black, red and white patchy marking resembling the markings on a koi fish. Koi can actually show as a red spot on the head on an albino Drakiri, like a Tancho Koi. If Piebald or Roan covers the face, this effect can be used with Piebald or Roan as well. This effect can display on Epistatic White Drakiri as well. Koi can optionally restrict to the scales. It, however, can not be present on the scales and body at the same time unless Marked Scales is present. This will allow Koi on the body to extend onto the scales.
- These effects can be combined in any way you see fit! Have fun!
RANGE AND DETAILS
- Splash can either have two colors, or three and appears anywhere on the Drakiri's coat.
MIN RANGE
- At least 2 splash spots must be visible on the Drakiri. They can be anywhere on the Drakiri's coat.
MAX RANGE
- Splash can be all over the Drakiri's coat, but some of the base coat must show. Splash does not effect the scales or mane.
OTHER RANGE INFO
- Splash can restrict to the scales if using the Koi effect
- Splash can effect the mane and tail fur where it touches
COLOR TEXTURE AND GRADIENT
- Splash must be hard edged, but is allowed to have a fur texture
- Splash can be any natural color. If two shades are being used, both can either be darker than the base coat, or one darker and one lighter.
- The red part of the marking, if using the Koi effect, can have a gradient between two shades of red
- If all three colors are being used, Splash must present in two shades that are darker than the base coat and one shade that is lighter.
- All colors must be one color all the way through, though one of the Splash colors may be black and the other white.
- If effected by a coat color modifier, the Koi effect's red part's color can change.
- Sapphire: Purple, Pink
- Jade: Yellow, Red
- Topaz: Red, Orange
- Erythrism: Purple, Pink
- Emerald: Yellow, Orange
- Ruby: Purple, Pink
- Magenta: Purple, Blue
- Lilac: Blue, Pink
- Turquoise: Blue, Purple
- Aquamarine: Purple, Green
- Copper: Red, Orange, Green, Yellow
- Sunglow: Sunset Colors
- Floral: Floral Colors
- Ocean: Green, Aqua, Blue
- Chroma: No Holds Barred, Rainbow Madness!
- Silver: Normal reds, fully saturated on the Silver coat, though can appear in pinks, or desaturated, earthy reds
- Dilute: Optionally lightens the reds to pinks
- Darken: Optionally darkens the reds to deep blood red
LAYERING
- Splash can layer over or under all other markings aside from Stone, Piebald, Appaloosa, Vitiligo and Roan
PHYSICAL MUTATIONS
- Splash can effect the wings from Phoenix.
GOOD EXAMPLES
Coming soon!
Strata (Uncommon)
Category: Markings
Species: Drakiri
OVERVIEW
Marking Codes: /cStt/nStt/SttStt
- Layer effects on the scales resembling geologic layering, or allows geologic layering to effect the coat. Three shades of the base coat or scales if applied to the scales, can allow near black or near white. Layers are different thicknesses and can be very thin or quite thick.
- Alternatively, Strata creates dark horizontal streaks across the Drakiri's body or scales. Streaks can touch eachother, but can't have forks.
RANGE AND DETAILS
- Strata is a fullbody marking that can affect the entire Drakiri, but does not effect the mane. It can effect the scales.
MIN RANGE
- Just a single band running horizontally along the Drakiri's body with some smaller bands on the inside, or restricted to the scales.
MAX RANGE
- Can cover the entire Drakiri in strata markings.
OTHER RANGE INFO
COLOR, TEXTURE AND GRADIENT
- Can be three shades of the base coat or scale color if on the scales, and can include black and white or very dark and very light layers.
- It can have a slight wobble to it, like natural geostrata layers.
LAYERING
- This is a base coat layer marking, so it lays beneath most other markings.
PHYSICAL MUTATIONS
- Can effect the wings of Phoenix
GOOD EXAMPLES
Coming Soon
Stroke (Uncommon)
Category: Markings
Species: Drakiri
STROKE
OVERVIEW
Marking Codes: /cSrk/nSrk/SrkSrk
- Creates strokes of a different color through the mane of the Drakiri. Strokes can be thin or thick, or a mix of both.
RANGE AND DETAILS
- Stroke affects the entire Drakiri's mane.
MIN RANGE
- Must affect the entire mane.
MAX RANGE
- Must affect the entire mane.
OTHER RANGE INFO
- Stroke can be thick, thin, or a mix of both, but the mane color must appear beneath.
COLOR TEXTURE AND GRADIENT
- Stroke must be hard edged.
- Stroke can be lighter or darker than the mane beneath.
- Stroke can be any natural color, and is not restricted to the coat or mane color.
- Stroke can not contain a gradient unless interacting with Mane Tips.
- If interacting with Mane Tips, Stroke may have a gradient appearing on the tip instead of Mane Tips effecting the entire mane.
- Mane Tips can restrict to Stroke.
LAYERING
- Stroke can appear above or below any other marking that effects the mane.
GOOD EXAMPLES
Coming Soon
Sunkissed (Uncommon)
Category: Markings
Species: Drakiri
Sunkissed
OVERVIEW
Marking Codes: /cSuk/nSuk/SukSuk
- Sunkissed is a gradient that appears over the back of the Drakiri, with light beam effects. It increases brighteness, saturation, and warms up the color tone. It can also have a bit of a light filtering through water effect, and can interact nicely with Flow. Sunkissed must look natural, and must not obscure markings, but rather effect the color of them where it touches. It can create broken dapple like effects, like sunlight filtering through leaves. A suggestion is to use a layer mask and mess with the opacity of it until it looks right.
- Alternatively, Sunkissed can create shapes like light being scattered like a prism around the shoulders, and onto the limbs. This can be triangular, rectangular, or various mixes of shapes. It can also now shift between two warm colors when using warm colors for some interesting effects.
RANGE AND DETAILS
- It can only appear on the topside of the Drakiri, shining downward. Minimally, it can appear just around the shoulder area.
COLOR TEXTURE AND GRADIENT
- Sunkissed effects the colors of the markings where it lays, warming and brightening the colors.
LAYERING
- Sunkissed appears over every other marking, and can even warm up the tone of Piebald where it sits
PHYSICAL MUTATIONS
- Sunkissed can effect the wings in the same areas as Sable
GOOD EXAMPLES
Coming Soon!
Teardrop (Uncommon)
Category: Markings
Species: Drakiri
OVERVIEW
Marking Codes: /cTdr/nTdr/TdrTdr
- Teardrop is an uncommon marking, forming teardrop markings on the Drakiri's body. They can either angle down or follow the flow of the Drakiri's body. They can interact with Jasper to create another layer of color.
RANGE AND DETAILS
- Teardrop can appear anywhere on the Drakiri's body, and can even form large drops on the hindquarters or cheeks. At least one teardrop shape should be present on the Drakiri, or teardrops all over the Drakiri. This marking does not effect the mane or scales.
COLOR TEXTURE AND GRADIENT
- May appear darker or lighter than the base coat
- Must be smooth edges
- Can be in any natural color or color relative to the base coat.
LAYERING
- This marking layers over or under other markings unless otherwise specified.
PHYSICAL MUTATIONS
- Teardrop can effect the wings from Phoenix, but none of the others.
GOOD EXAMPLES
Coming Soon!
Thylacine (Uncommon)
Category: Markings
Species: Drakiri
THYLACINE
OVERVIEW
Marking Codes: /cThy/nThy/ThyThy
- Thylacine is a marking similar to what could be found on Tasmanian Tigers, Quolls, and other marsupials. It has many effects that it can do. It can create a dark or light gradient on the rear of the Drakiri, with vertical, non-forking stripes. It can extend onto the tail. If the gradient is dark, the stripes should be light. If the gradient is light, the stripes should be dark. If effected by Cutout, the stripes can be cut out of the gradient. It can also create light or dark stripes without the gradient, and the stripes can fade into the base coat, be traced by darker edges, which can fade with the stripe. See examples above for what Thylacine can do. It can be any combination of soft gradient on the rear, stripe, traced stripe solid or traced stripe faded.
RANGE AND DETAILS
- Thylacine is restricted to the tail and rear end of the Drakiri, though its range can be extended with marking interactions. Thylacine Stripes can extend across the body if interacting with Sable, can appear on the shoulders and hips if interacting with Saddle, and can give Stripes the Thylacine effects if interacting with stripes (The tracing and fading effects, the Gradient should still remain on the rear. You can see more info and interactions, here!
MIN RANGE
- Just a few stripes on the hindquarters are required.
MAX RANGE
- Thylacine can start near the midsection, and terminate near the end of the tail.
OTHER RANGE INFO
- Stripes from Thylacine may not fork or touch. They must be thickest where they touch the back, and taper to a sharp point where they end. Thylacine stripes may curve with the shape of the body beneath them.
COLOR TEXTURE AND GRADIENT
- Thylacine can be lighter or darker than the base coat, as can the gradient beneath it. If the gradient is light, the stripes should be dark and vice versa. If using the traced option, the tracing on the stripes should be darker than the striped, and can be slightly blended/soft.
- Thylacine can not be have a gradient on the stripes, though they may fade into the base coat.
LAYERING
- Thylacine can appear above or below any marking aside from Appaloosa, Roan, Piebald or Stone.
PHYSICAL MUTATIONS
- Thylacine does not affect any physical mutations, though it can appear on both tails if the Drakiri is Polycaudal.
OTHER INFORMATION
- Thylacine can be affected by Glimmer.
GOOD EXAMPLES
Coming Soon!
Traced (Uncommon)
Category: Markings
Species: Drakiri
TRACED
OVERVIEW
Marking Codes: /cTrc/nTrc/TrcTrc
- Traced traces the scales in black or near black. It can also trace markings. When tracing markings, the tracing on them must be darker than the marking itself unless Reversal is present. May optionally be a dark brown or reddish brown on black scales or a black basecoat without requiring Reversal.
RANGE AND DETAILS
- Traced can appear on the scales, on the markings, or on both.
MIN RANGE
- At least a few scales, or one marking, on the Drakiri must be traced. Tracing can only appear on the edges of the scales or marking.
MAX RANGE
- Every scale and marking on the Drakiri can be effected by Traced
OTHER RANGE INFO
- Traced lays over markings effecting the scales when marked scales is present.
COLOR TEXTURE AND GRADIENT
- Traced must be darker then the thing it's tracing
- Traced must be hard edged. It can not blend.
- Traced will always effect the edges of the scales.
- Traced can not extend off of the scales.
- Traced must be a single uniform color throughout. It does not have gradients.
LAYERING
- Traced layers over any other scale specific marking.
OTHER INFORMATION
- Traced can create a fourth shade of the scale color when mixed with Ocelli, or remain hidden by Ocelli.
- Traced can appear as brown on black scales.
- Can be affected by Glimmer.
- Can be affected by Reversal to be white, off-white, or lighter than the base.
- Gradient can give Traced a metallic look, making for some interesting effects.
GOOD EXAMPLES
Vibrant Mane (Uncommon)
Category: Markings
Species: Drakiri
OVERVIEW
Marking Codes: /cVm/nVm/VmVm
- Turns the mane into a beautiful and vibrant color.
RANGE AND DETAILS
- Vibrant mane only affects the mane. It must effect the entire mane.
MIN RANGE
- Full mane coverage
MAX RANGE
- Full mane and tail fur coverage
OTHER RANGE INFO
- Vibrant mane lays beneath any other mane-affecting marking
COLOR TEXTURE AND GRADIENT
- Vibrant Mane can be any color you desire that isn't already allowed.
- Vibrant Mane is affected by Bicolor, Tricolor and Spectrum.
- Mane markings can present as a lighter or darker shade of the color chosen. They can also be white or black.
- Vibrant Mane may have a subtle gradient to it, but must not be too pronounced if Bicolor, Tricolor, or Spectrum aren't present.
GOOD EXAMPLES
Abalone (Rare)
Category: Markings
Species: Drakiri
Abalone
OVERVIEW
Marking Codes: /cVm/nVm/VmVm
- Abalone adds a beautiful pattern and texture to your Drakiri's scales, resembling the patterns and colors found on an abalone shell. Alternatively, it can have the dark markings on the scales and the other colors showing through. Any stock image of an abalone shell can be used for this, or you can paint and render it yourself.
RANGE AND DETAILS
- Abalone must effect all of the scales on the Drakiri. If the Drakiri has the smooth mutation, Abalone won't show. Abalone can not effect Glimmer or Vibrant Mane.
COLOR TEXTURE AND GRADIENT
- Abalone is not restricted to the usual limitations of scale markings and does not need bicolor or tricolor to appear brightly colored, but Spectrum must be present for a full rainbow effect.
LAYERING
- Abalone appears over all other scale specific markings aside from Iridescent Scales. Iridescent scales can increase it's shimmer effect.
GOOD EXAMPLES
Coming Soon!
Appaloosa (Uncommon)
Category: Markings
Species: Drakiri
APPALOOSA
MERGED into roan
See guides here!
If you have a Drakiri or a geno that had Appaloosa, you may submit a claim with a link to your drakiri or geno (Or proof) to get a free rare geno editing item of your choice! A rare marking applicator, a rare ability potion, a mutagen (Including magic mutagens) or a coat modifier.
OVERVIEW
Marking Codes: /cApp/nApp/AppApp
- A white or off white marking effecting the rump and hindquarters of a Drakiri.
RANGE AND DETAILS
- Appaloosa only effects the rump and hindquarters of a Drakiri, but can extend on to the tail. Appaloosa can effect the mane, but not the scales.
MIN RANGE
- Shown in Red
MAX RANGE
- Shown in Blue
OTHER RANGE INFO
- Appaloosa will always be located around the rump regions of the Drakiri
COLOR TEXTURE AND GRADIENT
- Appaloosa will always bewhite or off white, though Reversal can turn it black
- Appaloosa must have small holes in it, similar to the Cornspots in Roan.
- White spots can break off of the edges of Appaloosa
- Edges can either be hard, or have a subtle blending into the base coat.
- Edges can have fur texture of not blended.
- Edges of the holes can be textured.
LAYERING
- Appaloosa layers over every single marking aside from Stone and Piebald.
OTHER INFORMATION
- Appaloosa can interact with Roan, creating a hard covering of white over the entire topline of the Drakiri with holes in it. It can also add holes into the entirety of Piebald.
GOOD EXAMPLES
Coming Soon
Aurora (Rare)
Category: Markings
Species: Drakiri
OVERVIEW
Marking Codes: /cAu/nAu/AuAu
- A beautiful marking creating an aurora or lightshaft effect on your Drakiri. It can originate anywhere on the Drakiri within the maximum range, or "beaming" from the hindquarters or even forming a soft almost star like aurora shimmer on the flank or shoulder.
RANGE AND DETAILS
- Aurora is pretty loose in its range
MIN RANGE
- A little aurora effect around the shoulders or hindquarters
MAX RANGE
- The entire Drakiri minus the legs can have Auroras stretching across it.
COLOR TEXTURE AND GRADIENT
- Aurora has no strict color restrictions, but the colors shouldn't clash, and the limit of unique colors is three. Blues, greens/teals/aquas and purples/pinks is the most common
LAYERING
- This marking layers over markings aside from overlay markings such as Stone, Piebald and Satin.
PHYSICAL MUTATIONS
- Aurora can extend onto the wings, forming aurora markings across the feathers or lightshafts anywhere on the wing
OTHER INFORMATION
- It can affect the tail on all builds
- It can create aurora shimmers on the mane
- It can affect the horns and hooves, creating a highlight/shine reflecting the Aurora in color
- It can affect the flesh like Glimmer, giving it an Aurora like color
GOOD EXAMPLES
Coming Soon
Cinder (Rare)
Category: Markings
Species: Drakiri
OVERVIEW
Marking Code: /cCin/nCin/CinCin
- Darkens the edges of markings to create a burned texture. This can also be a dark gradient. The very edge of the marking has a slight glow to it. The shape of this resembles paper that is smoldering. If it is not affecting a marking, it can lay over top of markings making the Drakiri appear like parts of them are burning away. Cinder can also effect the flesh, horns and hooves, making them black with a gradient that resembles an inner glow like cooling molten metal. The marking can have sparks. They are solid with a glow effect, but can only appear close to the areas effected by Cinder like the example above. Cinder can also add a fiery gradient to the tips of the horns and hooves.
RANGE AND DETAILS
- This is a marking modifier that can also act as its own marking.
MIN RANGE
- At least one burn patch should appear on the Drakiri. Sparks are optional. Sparks can not appear by themselves.
MAX RANGE
- Every marking can be affected by this marking, as if the markings are being burned away. Cinder can also replace Min White and min Black where they appear.
COLOR TEXTURE AND GRADIENT
- The color of the glow MUST be fiery (Red, orange, yellow, it may have a very subtle gradient) UNLESS effected by Glimmer. This can change the color of the fire and sparks.
- Cinder can not effect the scales unless Marked Scales is present
- Cinder is not effected by Reversal
LAYERING
- Cinder layers above other markings when being used as a stand alone marking. It can make Piebald and Appaloosa appear as if the white coat is burning away to reveal what is beneath.
PHYSICAL MUTATIONS
- Cinder can affect the wings of Phoenix, and the stalks of Biolume.
GOOD EXAMPLES
Coming Soon
Leopard (Rare)
Category: Markings
Species: Drakiri
Leopard
OVERVIEW
Marking Codes: /cLeo/nLeo/LeoLeo
- Creates rosettes that resemble various leopards. From large rosettes like the clouded leopard to smaller, to tightly packed like a jaguar. It can interact with Tapir to create Ocelot like spotting
RANGE AND DETAILS
- Leopard is a fullbody marking
Min Range
- At least three rosettes must appear on the coat unless involved in an interaction with another marking.
Max Range
- Leopard can appear on the entire coat of the Drakiri. It does not effect the mane or scales.
COLOR TEXTURE AND GRADIENT
- Leopard must have a dark rim and a light center unless effected by Reversal
- If in doubt, reference a photo of a leopard and show your inspiration when you submit it for approval
- Leopard can be any natural color that goes well with the base coat.
- Leopard can be brown on a black coated Drakiri.
- Leopard can not contain a gradient and the two tones must be consistent throughout the marking.
- Leopard must either be solid edged, or have subtle fur texturing.
LAYERING
- Clouded can appear above or below any marking unless otherwise specified.
PHYSICAL MUTATIONS
- Clouded can affect the following mutations
- Phoenix - able to appear on the whole wing, however the circle spots fade out the farther they are from the "arm".
GOOD EXAMPLES
Coming Soon
Deadwood (Rare)
Category: Markings
Species: Drakiri
OVERVIEW
Marking Codes: /cDdw/nDdw/DdwDdw
- Creates markings that resembles termite chewed wood. Can be lighter or darker than the base coat. Can also create a wood grain texture on the Drakiri or the scales.
RANGE AND DETAILS
- Can be as minimal as a subtle wood texture to the scale or body, or as extensive as wood texture to the entire Drakiri with the termite-tracks markings appearing all over
MIN RANGE
- A subtle texture, a single spot with some "Tracks", or a wooden effect to the scales, horns, or hooves.
MAX RANGE
- Every effect, covering the entire Drakiri.
COLOR, TEXTURE AND GRADIENT
- The wood texture must be an overlay, much like stone.
- The "Termite Tracks" can be two toned. They can have a very thin subtly textured rim and a colored inner area. The edging can be lighter or darker than the color beneath.
- The wood texture can effect the hooves and scales, but not the flesh
LAYERING
- The wood texture layers over everything aside from Piebald and Satin
PHYSICAL MUTATIONS
- It affects everything but the mane fur.
GOOD EXAMPLES
Coming Soon
Embossed (Rare)
Category: Markings
Species: Drakiri
EMBOSSED
**NOTE: The glow is caused by Firefly! This Drakiri has Firefly and Embossed. Firefly is allowing Embossed to glow. It does not glow on its own.
https://drakiri.com/character/I-836
**NOTE: The glow is caused by Firefly! This Drakiri has Firefly and Embossed. Firefly is allowing Embossed to glow. It does not glow on its own.
https://drakiri.com/character/I-844
OVERVIEW
Marking Codes: /cEmb/nEmb/EmbEmb
- Embossed allows unnatural designs, with very little restrictions. It can create things such as flowers, ferns, stars, hearts, vines, and other shapes; but must only be one color throughout with up to 3 different designs. It can appear anywhere on a Drakiri. It can be highly stylized
RANGE AND DETAILS
- Embossed can appear anywhere on the Drakiri. It can appear on the Drakiri's body, on the Drakiri's scales, or both. It does not require Marked Scales to appear on the scales. It can also extend onto the horns and hooves of the Drakiri.
MIN RANGE
- Must have at least one small symbol on the flank or on the scales
COLOR TEXTURE AND GRADIENT
- Embossed will always be a single natural color, either ligher or darker than the base coat unless effected by Glimmer a color modifier such as Bicolor (Allowing two natural colors), Tricolor (Allowing three) or Spectrum (Allowing unlimited natural colors) - Can not have a gradient unless the Gradient marking is present - Unnatural colors can appear if the marking is effected by Glimmer or Firefly, but it is not effected by Vibrant Mane. Embossed can not have a lighter or semi transparent filling
LAYERING
- This marking can layer over or under most markings, aside from base coat effecting markings.
- Underbelly, Sable, Pangare, Blanket, Collar, Panda and similar markings must appear beneath Embossed.
- Overlay markings must appear above Embossed
PHYSICAL MUTATIONS
- Embossed effects all physical mutations.
OTHER INFORMATION
- Embossed must not be too complex, and it must not resemble Swirl.
- Embossed can not form tribal patterns, but can interact with the Tribal marking.
- Embossed can not resemble a symbol or writing, but can create leaf like or feather like designs.
- Note that Embossed does not glow without Firefly present. The example above (Varen) only glows because that Drakiri has Firefly in their genes
GOOD EXAMPLES
Coming Soon
Glimmer (Rare)
Category: Markings
Species: Drakiri
GLIMMER
OVERVIEW
- Marking Codes: /cGlim/nGlim/GlimGlim
- Turns a marking into a bright, vibrant color relative to scale color, unless the scales use a natural color. It must be one color throughout without a gradient unless bicolor, tricolor, or spectrum are involved.
RANGE AND DETAILS
- Glimmer is a marking modifier and can only effect the range rules present on the effected markings.
MIN RANGE
- Glimmer must modify at least one marking on a Drakiri. If there are no markings aside from Glimmer, Glimmer can turn the hooves, horns and flesh to the bright color. Alternatively, it can only effect the horns and hooves, or just the flesh of the mouth.
MAX RANGE
- Glimmer can affect every marking on the Drakiri, but it shouldn't make the Drakiri appear as if they have a base coat other than the one they have. At least some of the original base coat should appear beneath.
OTHER info
- Glimmer can affect the hooves, horns and flesh at any point, even if it is affecting markings.
- Glimmer can effect the teeth.
COLOR TEXTURE AND GRADIENT
- Glimmer must be an unnatural color that is otherwise unobtainable via natural colors.
- Glimmer must effect the entire marking unless otherwise specified.
LAYERING
- Glimmer is a marking modifier and follows the layering rules present on the markings its effecting.
PHYSICAL MUTATIONS
- If the marking Glimmer is affecting can appear on a physical mutation, so will Glimmer.
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