Traits
Zephyr (Magic)
Turns the mane and tail into fading mist or fog. This should follow the shape of the mane and can, optionally, give a semi transparent effect to the manes.
https://drakiri.com/character/S-095
More examplse will be provided as more Drakiri are uploaded with this mutation
Borealis (Magic)
Aurora effects dance aaround the Drakiri's hooves as they walk, forming trails along the ground. They can also appear around the Drakiri's horns or trailing from the eyes.
https://drakiri.com/character/I-1939
Ambience (Magic)
Adding motes of dust or swirls of dust or mist around the Drakiri, or music notes dancing around your Drakiri. The little motes of dust can appear almost as if they are glowing.
https://drakiri.com/character/S-094
Prism (Magic)
Trails of rainbow shimmers follow the Drakiri's hooves as they walk, resembling the bands of light shown when sunlight filters through a prism, Splashes of this prism effect can appear all around the Drakiri as well. The horn's and hooves can appear like glass, with rainbow glimmers all around them, as if they are casting shimmering prism lights all over.
No examples yet
Invisibility (Magic)
Allows parts of the drak's body to fade from view in the import - if players do this they need to provide a non-faded out png in the Extras. At least half of the Drakiri should still be visible, and they should not be completely faded out.
https://drakiri.com/character/I-831
Fractal (Magic)
Fractal effects appear around the Drakiri, often around the hooves and trailing behind them. Fractal brushes can be used for this effect, or patterns can be drawn around the hooves that resemble or are inspired by fractals.
https://drakiri.com/character/I-1670
Flute (Magic)
Puts holes in the Drakiris horn/s, much like a woodwind instrument. These holes will make soft, airy sounds when the wind passes through the Drakiri's horns.
https://drakiri.com/character/I-1930
https://drakiri.com/character/S-102
Smokefade (Magic)
The edges of the scales have a smokey, smudged, faded out appearance as if they aren't quite there. They can also appear as if they are made of cloud or smoke, with parts wisping off as if they are fading away. This mutation appearing on the import is optional. Optionally, Smokefade can effect the mane, making it appear to fade out or turn to smokey wisps on the end.
https://drakiri.com/character/I-1670
More Examples will come once more Drakiri with this mutation are uploaded
Waterfalls (Magic)
Transforms the mane and tail fur into water. This mutation does not have to follow the pattern of the mane and tail fur on the Drakiri. How you render this is up to you. You can even render little fish and little water plants in the water mane if you'd like. This can be flowing around the Drakiri wherever their mane and tail fur is, or flowing over your Drakiri, and can be stylized as well. It should be the color of water.
No examples yet
Dew (Magic)
Water droplets trail around the hooves and float in a trail behind the Drakiri. These droplets must be small. They can also cling to their mane, hooves, and/or horn/s, and can interact with Earthen, Branch, or other planty like mutations to create dewdrops on plants and leaves.
https://drakiri.com/character/W-1417
Chomp (Magic)
Extra mouths where they otherwise should not be. For example, they can get a maw in the belly, throat, or an extra mouth on the face or a tail maw. If an extra mouth is put on the face, the jaws may be edited to fit the second mouth.
https://drakiri.com/character/I-1858
(Chomp gave this Drakiri a tailmaw)
https://drakiri.com/character/I-1750
Chomp turned this Drakiri's entire neck/belly into a huge gaping maw full of teeth)
Fins (Magic)
Adds fins to the Drakiri's body. For non-Kelpies, the mane and tail fur can be transformed into fins, without needing a Glamour or having to follow the shape the mane would be otherwise. Most often around the back of the elbows or hocks, but just about anywhere is acceptable. This also means Kelpies can have more fins.
This is a player designed mutation
No examples yet
Double Ears (Rare)
Two sets of ears on a Drakiri, player rendered. Ears can be copied or the shape edited to be doubled up, or redrawn. The second set of ears should be smaller than the main set, and can optionally be merged as if the ear formed strangely
No examples yet
Coral (Magic)
Either replaces the horn with a coral-shaped growth or adds coral formations to existing horns. It can also create coral growths elsewhere on the Drakiri.
https://drakiri.com/character/I-1824
Blaze (Magic)
The mane and tail always appear to be on fire. Sparks and smoke float off of the mane. Optionally, the mane can appear to be made of fire, but it must be in fiery oranges or reds. Any other color will require the Flames mutation, and the flames can only appear where the mane would.
https://drakiri.com/character/I-1553
Embers (Magic)
Drifting embers around the hooves, trails behind the drakiri. Magical in origin, so it doesn't automatically burn everything. Small flickers of flames can be found around the hooves as well. They must appear in oranges, yellows and/or reds. Little flcikers of flame can be found in a trail around the hooves, or in the trail they walk.
https://drakiri.com/character/S-090
https://drakiri.com/character/I-1553