Traits
Stardust (Magic)
Creates sparkles around the Drakiri, rexembling little stars or ultra fine glitter caught in eddies of wind. Can be up to three colors.
These can optionally have shapes resemble stars, planets or moons, and can have interesting interactions with other mutations.
https://drakiri.com/character/I-1471
https://drakiri.com/character/I-1543
Tentacles (Magic)
Designer can add tentacles to the Drakiri’s body. They can be smooth or have suckers on them, squidlike or simply big tendrils and can be slimy if interacting with Tar. They may also replace the mane or be in the mane, they can have tentacles replacing their tongue... it is really very open ended, so be creative!
https://drakiri.com/character/I-1867
https://drakiri.com/character/I-1099
https://drakiri.com/character/I-1493
https://drakiri.com/character/I-1609
Halfmane (Rare)
Part of the main is removed. For manes that only effect the neck, this mutation doesn't have to show, but it can remove everything but just the part on the head if this is preferred, making it look like the Drakiri just has hair or bangs and no mane on their neck. Most commonly, removes the mane on the back, leaving just the neck named, but optionally it can remove the mane on the neck, leaving the mane down the back, or remove the mane starting around halfway down the back, or remove the parts of the mane that appear on the limbs in manes such as Fringed and Friesian.
No examples yet
Undead (Magic)
Designer can add zombie like features to the Drakiri Some examples include a skull face, parts being stitched together like the Drakiri was falling apart and was sewn together. This can also have bits of the flesh falling away to reveal the skeleton beneath; there are many ways to make your Drakiri look undead.
https://drakiri.com/character/I-1892
https://drakiri.com/character/I-1604
(Undead interacting with Shrooms)
https://drakiri.com/character/I-259
https://drakiri.com/character/I-1859
https://drakiri.com/character/I-1684
Flurry (Magic)
Flurry creates snowflakes and icey cold effects in an aura around your Drakiri. Drakiri with Flurry always appear to be cold as nice. Snow always seems to fall around your Drakiri. Alternatively, they can always appear like they have snow piled on them, and can create some very interesting effects when interacting with other mutations.
Lorewise, Flurry responds to a Drakiri's emotions. From soft, gentle snowfall when they are happy to raging blizzards when they are angry, watching their icey aura is a good way to tell th eir mood.
https://drakiri.com/character/I-1953
North Star (Specialty)
North Star (Specialty Mutation) (Nrs) - Creates a stylized star floating over the Drakiri’s head or around them somewhere. Several of these stars can be present around your Drakiri, and they can have shimmering trails behind them, seeming to swirl around your Drakiri like a stylized christmas star. They can appear to glow.
Starstruck (Magic)
Starstruck ( Code Str)
-The Drakiri appears to have their skin peeling away to reveal the fiery surface of a star beneath. This can replace a limb with a solar flare effect, or make their mane resemble star-textured fire with solar flares.
A Celestial Magic Path Mutation
Solar System (Magic)
Solar System (Code Sls) -
This mutation resembles Fish Bowl in some ways! The chest or abdomen appears to be hollow, with a planet, moon, or solar system within. This can interact with other mutations for interesting effects.
A Celestial Magic Path mutation
Plasma (Magic)
Plasma (Code Pls)
-This mutation causes parts of the Drakiri's body to be cut out and replaced by an almost neon glow effect in various colors. This can replace the entire leg, part of the midsection, parts of the tail, limbs... and could have some very interesting effects when interacting with Augmented!
A Celestial Magic Path Mutation
Shifter (Legendary)
Allows a Drakiri to have two forms for one geno. By default, this will be two alternate designs for the same geno, and the Drak caneither have two designs for the same geno OR, you can use another geno you already own and add it as a secondary form. When using the geno you already own as a secondary form, you must link the geno being used in the comments, as the geno information will be added to the description with link intact, and the original geno deleted.
Shifter has some special rules!
It will need to be uploaded without the secondary form, and the main form will need to be approved first. Once that is done, you will need to put your Drakiri through Design Approvals with their secondary form.
You must mention in the comments that the design is their secondary form, not a design update, OR staff will treat it as a normal design update!
You can apply genes to either form however you want, however, you will not be able to go through the normal "Design Update" approval process to do so. You will need to go to "Information Updates" and use that, and put in the comments which form is being edited with which items.
Items will only effect one form! So if you add the marking Leopard to the secondary form, it will not effect the main form. If you want it on both, you will have to add it to both separately. Same with markings,.
The Drakiri's secondary form CAN be used when breeding; however, it must be specified in the comment and it will require the "Gene Share" item.
Double Whiskers (Rare)
Doubles the Whiskers (Or adds more whiskers)
For Zarkantas, doubles the Sabre!
Code: Dbw
Glitch (Legendary)
Only appearing on genos related to Error 404, creates all sorts of interesting glitch effects.
Glitch is very open ended, but you can add glitch effect brushes, add glitch effects to the Drakiri itself, add Chronic Abberation effects; there's a lot that can be done with this unique mutation.
Glitch also allows markings to break the usual marking rules; and the markings themselves can be glitched out on the body. They should still appear on the Drakiri and shouldn't look like another marking, but you can stretch the rules and have fun.
https://drakiri.com/character/I-1936
https://drakiri.com/character/I-1924
https://drakiri.com/character/I-1575
https://drakiri.com/character/I-1693
https://drakiri.com/character/I-1550
https://drakiri.com/character/I-1551
https://drakiri.com/character/I-1567
Albinism (Rare)
Albinism
Geno Code Alb
mcAlb/nAlb/AlbAlb
Albinism makes a Drakiri pure white, with their skin color sometimes showing through where the fur is thinned.
- Albino Drakiri have some special rules
- No Markings may show on an albino coat. It must be white or off white.
- The scales must be a soft, subtle pastel color.
- Flesh must be a very soft pink unless a coat modifier is present. Then it can be a color relative to that (So Sapphire can have very light desaturated
- blue flesh and subtle blue showing through where the fur is thinner
- Eyes must be red, pink, blue or lavender unless an eye mutation is present
- The horns and hooves should be a very light color
- Mane remains white
- A few markings can appear on an albino Drakiri!
-Shimmer can appear in pastel colors on their white coat
-Glimmer can make markings show up in a subtle pastel color
-Serpent can make the Drakiri resemble an albino snake
-Satin appears on an Albino coat making the Drakiri shiny
-Markings that effect the scales can optionally appear on an albino Drakiri, but in subtle colors not too different from the others. - Some other mutations interact with albinism
-Chimerism can make a fake piebald effect, with one side of the geno effected by albinism, the other not - The Ghostly ability makes albinism more likely to pass when a Drakiri is bred
https://drakiri.com/character/I-1890
Albino with Vibrant Mane
https://drakiri.com/character/I-1858
https://drakiri.com/character/I-1726
https://drakiri.com/character/I-369
Angora (Rare)
Angora is a fur mutation.
The lower belly of the Drakiri is covered in fur! This removes the underbelly and lower neck scales in the process.
Should use the Reduced Scales/Angora/Barbary scale type. Optionally, Angora can be player designed. If Angora and Extended scales appear on the same geno, edit out the belly scales that clash with the location of Angora.
If Angora layers oddly with any physical traits or other mutations, it should be edited to fit right. Angora should follow the body color and markings rather than the mane color and markings.
If Angora appears with Longhair or Reindeer, and their layers clash, you can either leave it as is (Despite some layering weirdness), edit them to interact properly or choose which one expresses.
Chimerism (Specialty)
Chimerism allows your Drakiri to have 2 complete genetic codes on one import. These two different genos marble in with eachother, and are kept separate.
One suggestion for designing a Chimera is design both genos separately, and erase out patches of one to make them work together nicely.
Some Examples
https://drakiri.com/character/I-592
https://drakiri.com/character/I-722
https://drakiri.com/character/I-1267
Cobra (Rare)
Adds a Cobra hood to your Drakiri. Has four different possible effects. 1 - Cobra replaces the mane. 2 - Cobra removes the mane entirely, making your Drakiri appear Maneless. 3 - Cobra appears with your Drakiri's mane, though player edits may be needed. 4 - Cobra can also be player designed! If you don't want to use the cobra frill provided, you can draw your own variation of it!
https://drakiri.com/character/I-1168
https://drakiri.com/character/I-1614
https://drakiri.com/character/I-857
Double Uterus (Specialty)
When you place a double uterus Drakiri for breeding, they will be rolled twice for two different clutches. You can potentially have double the genos from a breeding.
The Drakiri must be the dam for Double Uterus to have any effect. It guarantees two litters, so even rare low level Drakiri will have at least two genos each time they are bred.
An Equal Opportunities potion can be used to make the male the dam and the female the sire if a male generates with Double Uterus, making them still able to take advantage of this legendary-rarity mutation.
This mutation does not effect your Drakiri's appearance.