Traits

Thunderous Roar (Rare)

Category: Abilities
Species: Drakiri

Chance to stun enemies for the first round of combat.

acTrr - Carried
aTrr - Non-dom
Trr/Trr - Dom

Timestop (Rare)

Category: Abilities
Species: Drakiri

Allows for one extra attack on a boss, outside of the normal turn system.

acTim - Carried
aTim - Non-dom
Tim/Tim - Dom

Mischief (Rare)

Category: Abilities
Species: Drakiri

Forces the opponent to roll twice on to-hit rolls and take the worse result.

acMch - Carried
aMch - Non-dom
Mch/Mch - Dom

Colorful (Rare)

Category: Abilities

+5% chance to pass or generate color mods.

 Stacks with the effects of a rainbow potion.

acClf - Carried
aClf - Non-dom
Clf/Clf - Dom

Randomizer 2 (Rare)

Category: Abilities
Species: Drakiri

5% chance to generate a random marking, increases with level

acRnd2 - Carried
aRnd2 - Non-dom
Rnd2/Rnd2 - Dom

Pride (Rare)

Category: Abilities

Allows a Drakiri to breed with another Drakiri of their own sex (IE two males or two females) without the need of an Equal Opportunities potion

acPrd - Carried
aPrd - Non-dom
Prd/Prd - Dom

Specialist (Rare)

Category: Abilities

Your Drakiri has a huge improvement on two abilities chosen by the owner, while the rest take a penalty. For the activities they are good at, they can potentially double the outcome. For the ones they aren't good at, they have a chance to fail the activity or bring back half loot. If a Drakiri does the same activity too many times, however, they can gain a Burnout debuf that appears in a few tiers.

acSpc - Carried
aSpc - Non-dom
Spc/Spc - Dom

Hyperfocus (Rare)

Category: Abilities

Your Drakiri has one stat type completely maxed out, or a 20% increase in that stat for an activity or battle. This is randomized per activity or battle.

acHpf - Carried
aHpf - Non-dom
Hpf/Hpf - Dom

Cowardly 2 (Rare)

Category: Faults
Species: Drakiri

30% to forfeit a battle on the first turn, 30% chance to fail all activities besides Fishing and Gathering.

fCow2

Unlucky (Rare)

Category: Faults
Species: Drakiri

The Drakiri rolls twice for every activity and takes the worst roll. The Drakiri rolls twice for every battle turn, and takes the worst roll

fUnl

Hemophilic 2 (Rare)

Category: Faults
Species: Drakiri

10-15 extra damage taken per turn

fHmf2

Null 2 (Rare)

Category: Faults
Species: Drakiri

50% chance to fail a spell

fNul2

Wasteful (Rare)

Category: Faults
Species: Drakiri

Requires twice as many Aspect Points to perform a spell

fWst

Infertile 2 (Rare)

Category: Faults
Species: Drakiri

50% chance to fail a breeding

fInf2

Weak Genes (Rare)

Category: Faults
Species: Drakiri

Markings are less likely to pass. -5%

fWkg

Plain (Rare)

Category: Faults
Species: Drakiri

This Drakiri can not inherit or generate mutations

fPln

Sterile (Rare)

Category: Faults
Species: Drakiri

Drakiri is unable to breed. No Code Needed

Scattered (Rare)

Category: Faults

Your drakiri has a 50% chance to fail an activity entirely, BUT, they have a 50% chance to either double or triple loot brought back

fSct

Disinterested (Rare)

Category: Faults

Your Drakiri has a chance to lose interest in an activity or battle. They bring back half the loot. In battle, they do half the damage when attacking.

fDis

Missing Limb (Rare)

Category: Faults

Your Drakiri has a limb that did not grow right. Player edited, this can be as simple as replacing the limb with a stump, or a fully stunted limb edited onto the Drakiri

fMis

142 results found.