Traits

Skeleton (Rare)

Category: Markings
Species: Drakiri

SKELETON

Skeleton by Drakiri-Archives

OVERVIEW

  • Marking Codes: /cSk/nSk/SkSk

  • Creates a white skeleton marking on the body of the Drakiri. This can be a full realistic skeleton, or something stylized and cartoonish. It can appear over or under other markings for some very interesting effects. 

RANGE AND DETAILS
  • Skeleton effects the entire Drakiri from head to tail tip if you so pleased.

MIN RANGE
  • At least the rib cage or skull marking must show.

MAX RANGE
  • A full body skeleton with dark spots around the eyes creating a skulls eye socket. Skeleton can also turn the eyes black without the need of the Hollow Eyes mutation, but only if the face is effected by the skull part of the Skeleton marking

OTHER RANGE INFO
  • Skeleton does not have to affect the scales, but it can if you want it to. 
  • Skeleton does not affect the mane or tail fur
  • Eyes can, optionally, be colored completely black to further the effect. 
  • Skeleton can also have a black marking on the nose to show where the bones would be.
COLOR TEXTURE AND GRADIENT
  • Skeleton will always be white unless effected by a marking color modifier.
  • Skeleton must be one consistent color throughout. It must have hard edges.


 LAYERING
  • Skeleton layers over all markings aside from Stone, Piebald, Roan, Appaloosa and Pigeon.


PHYSICAL MUTATIONS
  • Skeleton can show as wing bones on the wings created by Phoenix.


OTHER INFORMATION
  • Skeleton is a special marking that ONLY is obtainable via a marking applicator or  via breeding.
  • Skeleton can make the eyes completely black, or glow pupil-less against the black of the marking on the skull.
  • Reversed skeleton can appear on top of Piebald or on an Albino.
  • Skeleton can appear as grey on an Epistatic White coat without reversal
  • With Reversal, Skeleton can be black on an Epistatic White Drakiri.

 

GOOD EXAMPLES

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